Talk:Nebula and the Rejects/@comment-1705775-20150331233823

dungeon crawler type games are the best, in my opinion, they make building a game much easier and can have a surprisingly good story if done right (look at Misery's games, even if they aren't finished).

I'm *still* working on my Pendragon game and am probably going to make it a dungeon crawler as well.. Misery's letting me do work on the Worry's Quest game as well, since I'm being given Worry's character due to (apparently) being able to do "weird" humor better than she feels she can.

this means I'll probably be making Worry's Quest a LOT more surreal and comedy-driven.. so it won't just be Nebula and Rejects that is getting a bit of a  "change".