User blog comment:Queen Misery/Assistance/@comment-1705775-20140527234506

instead of the incredibly difficult giant boss battles why not have a twist on the idea and have it as an event on map? the party has to cross an area and avoid the giant creature - if they are caught they take damage.. that way you can effectively have a large enemy that is largely unseen, you could shake screen or something - dunno.. just an idea.

A kind of obstacle course battle, not done too often but probably appliable for this kind of game.