User blog comment:Deathwalker 13000/Worldbuilding for Nebula and the Rejects!/@comment-1705775-20150513141400

also V-Net may make more sense as a means of explaining inventory, text and other "HUD" stuff.. maybe have a battle "simulator" at start with computer "Bugs" in a training room with SIM (or a variant of said SIM) teaching basic moves on battle etc..