User blog:The Voice/Let's Establish Some Categories

To avoid the horrors of Category Abuse I am opening this blog for Categories we require in regards to Character Types, so far we have the following: so, what do you think?
 * 1) Terrorists (Characters who seek to obtain political, religious or personal gain via acts of violence - going further than most Malecontents but still not as nihilistic as most Destroyers: can often overlap with Conquerors)
 * 2) Conquerors (Characters who seek to conquer groups, worlds, universes or similar concepts (as opposed to destroying them) )
 * 3) Malefactors (Characters whose main focus is criminal gain - such as drug-dealing, gang-activity, piracy or other crimes)
 * 4) Guardians (Characters whose main focus is protecting a group, world, universe or similar.)
 * 5) Enforcers (Characters who act as the henchmen, servants or representative of higher-forces - especially if this is a major part of their character trait.)
 * 6) Creators (Characters whose main focus is the creation and safeguarding of life or similar concepts)
 * 7) Destroyers (Characters whose main focus is the destruction of a people, world, universe or similar)
 * 8) Mercenaries (Characters whose main focus is on mercenary-style work such as bounty-hunting, assassination or free-lance work)
 * 9) Tricksters (Characters whose main focus is spreading chaos or discord, usually through playful and/or malicious pranks)
 * 10) Manipulators (Characters whose main focus is manipulating others in order to gain power)
 * 11) Dictators (Characters who are tyrannical and/or oppressive rulers of a nation or realm, often overlaps with Conquerors but some dictators are quite happy to rule over their own worlds without interfering with others)
 * 12) Psychopaths (Characters (almost always antagonists) who are criminally insane - they often overlap with Destroyers but some Psychopaths prefer causing havoc to smaller groups or do not activeley seek the destruction of worlds and people, yet are clearly more disturbed than your average Malefactor)
 * 13) Wildcards (Characters whose main trait is their unpredictability due to madness, emotional imbalance or similar - often Wildcards will shift Character Type considerably depending on their "mood")

is this enough or do we need a few more to represent character types not mentioned? (ideally we should aim for no more than 20 Character Types maximum in order to not flood the system with needless categories(