User blog comment:Deathwalker 13000/The Villains Multiverse RPG Game Project/@comment-2247177-20110831220859

Inferno told me about this and it sounds good (thanks for agreeing to add Gepetto to the storyline - he's actually an important part of Red's over-all story (which is still being revealed) ). Facts about Hatter you may find interesting / useful: If we are designing enemies I have a few ideas based on Alice in Wonderland and will post them below (via reply) - feel free to comment.. also if you are looking for a list of abilities concerning Red just think of a Norse Berserker, she's a close-combat melee fighter who relies on axes or fist-weapons as well as her own physical strength / willpower: when in wolf-mode she is pretty much the same but much more powerful (with sharp claws / fangs to match), Red's wolf-mode also allows her to grow in size if she's extremely angry / distressed but this happens only rarely (like in Gate of Genesis)
 * anyone who has gone mad will meet Hatter, though they may not actually remember doing so.
 * Hatter can manifest as anything due to its abstract nature but tends to be a mysterious figure that offers aid to a person, nation or world - only for the aid to backfire in horrific ways (see Gepetto for a good example).
 * Hatter is the collected rage and confusion born from the dying moments of victims of violence and war as well as a manifestation of madness.